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Wednesday December 17th : Holiday Special
Through all known history, generations and generations of people were wondering a single most important question in the universe: Who will win in battle between Santa Claus and Chuck Norris !?!?! In this Christmas time we will have our answer once and for all.
VS.  -We all know that Santa can be in 488 places at the same time and that he is faster than thought itself. He has ability to be invisible for everybody above age of 10 if he want to, he is master of sleds races, king of the road, captain of north pole army AND he has red hat with snowball on the top!!! -But not any more or less important. Master of disaster, man who eats rocks for breakfast, human that counted to infinity, twice, the on and only Chuck Norris and his trusty RoundHouse kick!!!
Since theese are days of giving, we will keep that tradition and give you opportunity to ask your idols for Christmas gifts. You will see player „WishBox“ where you will be sending your wishes for Christmas. -If wishes are reasonable you will get your present. -High LVL players will get weaker presents while low LVL players can get very very nice presents (especially noobs). -Every player has right for 1 present so don't make few wishes. -All wishes must be sent before Christmas of course, after that you are too late. (Example: 7 days speed10 pack, or money are reasonable requests).
PRIMARY OBJECTIVE : Kill enemy HQ Kill Santa Claus or Chuck Norris if you can but everybody knows that it is very unlikely 
SPECIFICATION OF MISSION : HQ have 400HP No ballons Weather -3 to +4 Temperature: around -20C (cold and cloudy)
SPECIAL FEATURES : -As you all know Santa Claus is very hard to see and has very very fast snow sleds. Santa has camo30 and 200HP He has sleds (DRAGON), speed20, sight40, 80HP (can't be stolen)
-Chuck Norris is on the other hand very though guy with RoundHouse kick. Chuck has camo15 and 350HP Since game server can't put together Chuck Norris and RoundHouse kick in the same account, it would blow up with that much power on same place, they will have to be separated in 2 Accounts. The other one is Roundhouse kick itself; camo 0, sight35, range20, Speed60, Damage250, Life150 (this one can be killed same as Santa's sleds, this is not one of objectives for winning, when he is killed he is gone) P.S.: Santa and chuck are forbidden to get in transports and to have any units except units that are provided for them from admin.
NEW TERRAIN DISCOVERED : SNOW: -White cell -Units with less weight than 6 move 2 times slover (Speed modifX2) -Units with 6 or more weight move at normal speed -Fatigue modif on snow X1.5 -Roads and fortifs can be built


Posted by administrator on 2008-12-17 03:32:19 | Comments
Thursday November 13th : Noob Heaven
After absolute domination of blue forces over red army, generals decided to take it slowly since war is very expensive hoby. Fractions are in search for some fresh blood to fight for their believes and that is why this map is going to be dedicated to help those poor noobs who are wandering around and being slaughtered by high LVL players day after day after day. Generals will play little wargames in their little courtyard and train them to become super-duper war machines that will make R.I.P. comany running and screaming from them and their fearful LVL 30 commanders. So stay alert because next generation of supernoobs is getting closer and closer. Be afraid, be very afraid. Muahahaha!
PRIMARY OBJECTIVE : Kill enemy HQ
SPECIAL WARNING !!!!!!!!!: Stay out of restricted area if you are player above LVL30!! Every unit or comamnder of player above LVL30 that is cought in restricted area will suffer consequences: -Will get SHOT TO DEATH -Will become deserters -Will be teleported to very nasty place -Or worse So don't even try it because you might get burned pretty bad, there will be no warning! Players that were LVL30 and rised to LVL30+ will be warned to leave the area in next 48 hours. If not, they will suffer same punishment.
SPECIFICATION OF MISSION : HQ have 400HP No ballons Weather -3 to +4 Temperature: around 15C (sunny)
SPECIAL FEATURES : In restricted area you will find some nice units for target practicing and decent deserters to fill your empty pockets. Generals in there will have their own special mission to keep you motivated  Generals will have big camouflage and pretty big ammount of Life so they don't get killed too easy. They can be killed but I don't think it will be in your best interest because if they die you won't have anymore target practicing units. Be smart.


Posted by administrator on 2008-11-13 01:44:25 | Comments
Administrators Announcements
This is firss announcement of this kind.
Player that inherited "Hollin" account requested to change his name to "Rabrabbit".
Request aproved! Player name Hollin is changed to Rabrabbit.
Posted by administrator on 2008-11-06 19:15:56 | Comments
Tuesday October 28th: Mt. Moody blue
After glorious victory of Blue army both gen. Errol and Winter knew what is coming next. The thought it wouldn't happen that soon but after such huge power swich on New Government continent they had no other choice but to try to take over Mt. Moody blue. Whoever control the mountain will have significant advantage in later development of situation because such high mountain provides almost impenetrable shield from enemy attacks.
Decision has been made: It is imperative to transport HQ on that mountain and try to take over the control of territory. At any cost. Errol Heat himself and Wolf Winter also will have to be involved in such dangerous mission. They will help the army with their 6 Fortress (20000 Horsepowers) who are burning more than 1000Liters of Disel every 100km, each of them will be equipped with 50XP , their brought their own Radio (LVL50) and Rookie Moto.
Pay close attention to mission briefing !! It will determine the winner of this hard map.
PRIMARY OBJECTIVES : - Kill enemy HQ - Kill enemy General
SECONDARY OBJECTIVE : - Defend your HQ until it reach its designated point (blue: 18,19 and red: 18,7) and take over the mountain
SPECIFICATION OF MISSION : HQs have 500HP No balons Weather -3 to +4 Temperature: around 0C (clear)
SPECIAL FEATURES (VERY IMPORTANT!!!!): -Generals won't have time to order you around, they need this victory as badly as you do. Their mission is to help you defend HQ while it is moving. -Due to huge fuel consumption of generals Fortress they will have limited range of only 400 km (i.e. 4 cells) before they run out of fuel. If they somehow get far away more than 4 cells from HQ (wich is moving) they will get stuck there (i.e. will be destroyed), so generals watch over your Fortress because HQ is moving, if it moves out of your range you will loose them. - HQ is moving at speed 1cell every 24 hours - Driver (admin) of HQ will try to do his best to move them precisely every day around 12:00 CET +/-hour or two. - Both HQs will be moved in same time so if your HQ moves you can be sure that enemy HQ is moved also, because of that you will always have the idea where enemy HQ is at any moment.
- HQs are expected to reach their first checkpoint (city) for refuel at : November 1st - Second checkpoint at: November 6th - Third Checkpoint at: November 11th - Final position at : November 15th
- Generals can't buy any units and can't have more units that they are given at the start - Generals are forbidden to be transported - player W4F-Shadow LVL0 is activated to monitor fortress movements (check the obs), opposite army has a job to mark escaped fortress. By marking escaped fortress I mean make some obs on them as a proof that it is escaped 4 cells more from HQ and report it here on forum so Shadow can check it and destroy it (attack them or bomb them or dynamite them and anything that will make written evidence that it escaped) - Special units will be deleted after the mission so don't try to steal them (if you remember the map with berthas range 150)
NOOB PROTECTION PROGRAM : - Next to standard Noob Protection rule generals will reward again players that reach LVL10 (Special Medic) and reward on LVL20 (Special challenger), they saw this routine works perfectly for beginners and they will continue to reward noobs.


Posted by administrator on 2008-10-28 23:54:29 | Comments
Tuesday October 7th: Urban Protector
Your job in this mission is to save the cities „Norh and South Vinella“ and „North and South Sepau“. Vinella cities enjoy protection of Wolf Winter while Sepau are under Errols protection. There are a lot of people (read desertesrs) wondering arround not knowing on wich side to cross, and You have great opportunity to recruit some of fresh blood to fight Your cause. But remember civilians are not so good soldiers as trained ones!!
PRIMARY OBJECTIVE : Destroy enemy cities to win the game (Ruins are considered as destroyed) Save your cities from destruction!
SECONDARY OBJECTIVE : Kill the ennemy HQ
SPECIFICATION OF MISSION : HQ have 500HP No ballons Weather -3 to +4 Temperature: around 27C (sunny)
NEW TERRAIN DISCOVERED : Tundra !
 Specifications; -Road (NO) -Fortif (YES) -Speed +1 -Maximum weight allowed is 5 In tundra, the vegetation is composed of dwarf shrubs, sedges and grasses, mosses, and lichens. Scattered trees grow in some tundra. The ecotone (or ecological boundary region) between the tundra and the forest is known as the tree line or timberline.


Posted by administrator on 2008-10-07 19:23:27 | Comments
I don't know even where to begin what happened, so I'll start from beginning.
First of all , DAMN!! Second, this game won't be restarted because of Rif Raf 
Idea for first scenario of New Order was to use Castles (fortifs stronger than 300HP), I still belive that is a good idea  Castles usually existed on indestructable HQ and bug was not reported because nobody ever attacked indestructable HQ but it was always there and never caused damage to the game. When I put them in active game they went beserk and started giving units a lot of life (dynamiter with 2000HP just from few hits inside the castle), that was the first game stop and I had to figure something out until it is reprogrammed. When it is reprogrammed I announced that bug is fixed but sady only for attacking. Dynamiting and bombing was still giving life to units. That also could be modified but biggest problem was when engineer wanted to buid fortif on castle, it restarted it to 300HP and that problem can't be solved in near future. All those modifications are just too complicated.
I had to stop game immediately and now I have to figure out what to do. There will probably be new map, i.e. same map but without castles (or maybe some new, I'll see).
Tomorrow at the meeting I'll see when was the last save of the game (I hope at beginning of the map). If there is a saved game no harm done, just few nerves burned, mine and yours. But if there is no save this 72h of game all units and commander killed were a colateral damage like in usual game just without winning army (14 units died and one commander).
I will see what to do tomorrow and inform you.
As for my apologies, I worked very hard to try to keep game running with almost no damage to players so it is my loss too. I know some of you that lost units will be very angry but this map is just failed experiment and like any other game units die just this map didn't have a winner.
Questions?
P.S.: castles scenario will happen again but only after reprogramming and testing so this don't happen again
Posted by administrator on 2008-10-07 00:41:35 | Comments
Saturday October 4th : New World Order
Fractions had enough of New Government's decisions and law changes. RED and BLUE decided to go out and start their Campagin to grab the power and impose they political beliefs. They sent best soldiers out of their Headquarters deep in the mountain and decided that they first have to annihilate the opposition to clear they way to the top. So new war beginns!!!
PRIMARY OBJECTIVE : Kill the ennemy HQ
SPECIFICATION OF MISSION : HQ have 500HP No ballons Weather -3 to +4 Temperature: around 10C (mostly sunny)
SPECIAL FEATURES : 4 old abandoned castles hundreds years old . Marked red on the map - FORTIF 5000HP (structural damage) If HQ try to step into fortif (castle), fortif will be destroyed.

Territory of New Government: First armed conflict for control of northen peninsula

Posted by administrator on 2008-10-04 21:57:37 | Comments
Saturday, August 30th : in the desert...
... you can remember you name, 'cause there ain't no one for to give you no pain
Well, this time, America was wrong. Play smart, watch out for the sand. There are plenty of ways to survive through this desert...

Specifications HQ will be invincible during the first week. Then they will go back to 500 hp
To avoid bad surprises, only five baloons will be placed at the beginning. They will then appear one by one, to a total of 9 baloons. Get 6 of them during 24 hours to win.
Posted by administrator on 2008-08-30 12:53:53 | Comments
Thursday, August 27th : back to war
General Mac Frenchfries and VonWurstFressen were sent back to their homeplace. Though VWF didn't get his piggybank back, he could feel quite superior to MFF, for winning 3 point to 0 in this quite unhabitual training.
Now, the real war is back.
Specification of the mission Kill the enem HQ or Capture 6 of the 9 balloons for one day (66% domination).
HQ will be invincible during the first week. They will then go back to 500 HP.
Posted by administrator on 2008-08-28 00:17:42 | Comments
Thursday, July 31st (or August 1st in fact...) : Back to the courtyard
Behind his desk, as usual, General Youngee was analyzing some top secret files. He was actually looking at some graphics, with blue and red and green lines. It looked like smoke would come out of his ears, as he was repeating for the 5th time, at least : "they aren't good enough. A bunch of greenhorns, that's all what they are". After thirty minutes, and two cups of tea (the first one had, as usual, gotten smashed violently on the brown tainted wall...), he pushed on the intercom and said loudly : "Marge, give me a communication with Mr. Begood, will you !". - Immediately sir ", the secretary answered smoothly.
After a small talk with John Begood, speaking of "training", "greenhorn", "Fries", "Wurst", General Youngee, now quite enthusiatic, run to his bookcase and took out a pale green folder. "That's it ", he murmered, " they're going to learn what fighting means !".
Specifications on the mission : Judging you unable to fight for real, the International Forces decided to make you do some training. You all landed on an IF special training ground. Blue team will be directed by commander Mac Frenchfries. Red team will be directed by commander Von WurstFressen. You are supposed to follow their orders, or else... well, let's say the IF is watching you from closer than usual. Which mean you can earn promotions as much as retrogradations... HQ are invincible. To win, you must accomplish 5 objectives that will be given by the IF, or kill the enemy General Commander. Each objective will bring a baloon to your HQ. Winning by baloon is immediate (except that someone must go to HQ report you've won) !
You may sometimes be sent back to your HQ, (either to peel potatoes, or more probably because a new mission is beginning). Read carefully your warmails, and don't hesitate to ask if something is going weird.
Other information : Weather is still -3 to +3, but it might evolve. Maybe Radio IF may help you to know more.
New ground : Swamp Can only be accessed by weight 1 or 2 units. Can't be fortifed. No road can be built. Speed is multiplied by 1.5. Fatigue too.
And the map :

Both general should arrive a bit later. Take some time to look at the ground...
Posted by administrator on 2008-08-01 00:31:49 | Comments
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Game information
There are 78 players in the game
- 39 blue players
- 39 red players
0 blue balloons 0 red balloons among 0
The game board size is currently 34 x 29 cells
1 POINTS FOR THE BLUE ARMY 0 POINTS FOR THE RED ARMY
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Enough of a webpage which bugs all the time? You want a better irc client? We configured it for you : x-chat and supplemented of a guide to start
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Concern in its life of small soldier? Problems that you want to talk about? Troubles with other players? Someone is here to listen to you mediateur@w-game.net
I would like to take part in war effort !
The greatest part of the effort is composed of goodwill provided by the players who imply themselves in the game. However, it should be noted that the largest load of the play (namely lodging) is gracefully provided to us by the Nainwak association. You have the possibility of taking part in this lodging by making a gift to this association (specifying that the gift comes from a A&S's player). For that, click on the image below:
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